Video Game Review: L.A. Noire

Video Game Review: L.A. Noire

Developed by Team Bondi and published by the stellar Rockstar Games, L.A. Noire represents what I feel is a huge break through in interactive content. While much of L.A. Noire is a game, it its very core, L.A. Noire represents what I hope is a step forward for the medium. L.A. Noire is probably best described as being an interactive movie, or television show. The game deals with mature themes, and for the first time, the entire performance of a an actor is captured through new motion capture technology, so ever tick, wink, and suspicious look is there for you to see.

Your name is Cole Phelps, a WWII vet who is starting his career off as a patrol-man in the LAPD. As the game progresses, you move your way up to traffic detective, homicide, vice, and eventually arson. All while being told a story relating to Phelps military service.

Games from Rockstar have always been break throughs, whether it be the open world of GTA III, the story of Vice City and San Andreas, the rendered detail in GTA IV, and taking those elements and putting them in the wild west in Red Dead Redemption. Here they take it one step further. Los Angeles is alive in this game, rife with pedestrians, signs, and familiar landmarks, from the ding on the traffic signal, to the music coming from the radio, it is absolutely immersive. Though the game is technically open, it pushes you along the story like no other game from the publisher. Honestly, I’ve never been a “completionist,” but I do terrible at open world games, I get so side tracked with the world, that I never end up continuing with the story. L.A. Noire moves things forward, but its nice to know those side missions are there for you.

L.A. Noire for some reason triggers memories of the point & click adventure games I used to be obsessed with as a kid. The classic Lucasart games like Indiana Jones, The Dig, and also Kings Quest & Hugo’s House of Horrors. The interaction of the environment is great, and the dialogue detailed.

The fighting mechanics are so-so in this game, but that is always a criticism of these guys. However, it wasn’t so bad in Red Dead. In this, the fighting isn’t the necessarily the focus, so its quickly forgotten because of the story.

If you’re looking for a unique, entertaining, and enthralling game, look no further than L.A. Noire.

If you’ve got both a PS3 and an Xbox, I’d recommend the PS3 version. The Xbox version comes on three discs.

GTA IV Sells More 360 Copies

Add this to the pile of GTA IV news (which I plan on finally releasing my review on Monday). I still feel pretty sore about HD-DVDs lost, despite for the first time, seeing Sony do things right for a change. But, as sales numbers come out, I can’t help but smile. It’s apparent that the Xbox 360 version of GTA IV has been outselling the PS3 version, 1.85 million copies to 1 million. Though, 18% of total 360 owners bought the game, and 26% of total PS3 owners.

There were speculations that the release of the game would see an increase in consoles flying of shelves, however both saw a decrease of 28/27% in console sales from March to April.

Despite all this, GTA IV is still the fastest selling entertainment media in history. It made more money in one day then the biggest film, book, or CD release.

GTA IV Breaks Launch Records

Even if it didn’t mess up Iron Man’s debut, Rockstar’s ‘Grand Theft Auto IV’ has officially broken the record for opening week take. The game sold over six million units in its first week, earning $500 million dollars.

The previos record holder, Halo 3 brought in $300 million, but was only for Xbox 360, while GTA IV is crossplatform. Take-Two had been expecting $400 million. The previous major console effort, GTA: San Andreas, sold 21.5 million copies in its time, so GTA IV aims to beat that. According to Strauss Zelnick, executive chairman of Take-Two, this is the largest launch in the history of interactive entertainment, and the “retail sales levels surpass any movie or music launch to date.”

Seriously, if you haven’t picked this up. Do. Now.

History of a Franchise: Grand Theft Auto

History of a Franchise: Grand Theft Auto

GTA IV‘Grand Theft Auto IV’ was a release I’d been anticipating since I heard about it. The franchise as a whole had been something of an obsession since its first release. So we’re gonna take a look back at the history of the franchise. [Read more...]

Widespread Reports of a GTA IV Lockup Glitch

Potentially leaving a bad taste in gamers mouths, there have been reports of widespread technical glitches in Rockstar’s much hyped GTA IV game. Players have been reporting lockups and hangs, especially in the moment following the games opening cut-scene.

The lockup has been occurring more often on the 60GB Playstation 3 then the Xbox 360, but both systems have been seeing these issues.

Should be interesting how this plays out, but, thus far, no problems in my camp, I haven’t had a life since I turned it on yesterday.

GTA IV Ads Pulled from Chicago Buses

The Chicago Transit Authority has pulled a series of bus ads for Grand Theft Auto IV, citing the games M-rated violent video game status. Comparing an M-Rating (which is an R rating for those of you unaware) to a X-rated film, and apparently the CTA doesn’t advertise those type of flicks.

The ads were inoffensive, featuring characters from the upcoming video game in a line up similar to the film “The Usual Suspects.”

A call shame on the whole Chicago Transit Authority. There is nothing wrong with these advertisements, they paid for them, just as any Rated-R film would have. The amount of misconception about video games seriously makes me sick to my stomach on this Tuesday morning. Well city of Chicago, I’ll be sure never to support your public transportation system until you open up your viewpoints.

This isn’t the first time this has happened, GTA: Vice City Stories ads were pulled back in 2004. Also in 2003, a group called “Change the Climate,” sued the CTA for viewpoint discrimination, they won.

GTA IV to take $400 Million in its first week?

Variety is reporting that sources close to Take-Two Interactive are saying that predictions within the publisher are predicting a $400 Million dollar take for its first week of release. Currently, that record is held by Halo 3 at $300 million.

The difference between the Halo release is that GTA is cross-platform, appearing on both PS3, and Xbox
360. Naysayers are crazy, there is no way this game is going to flop, its downloadable content is essentially selling Xbox 360′s.

Take-Two needs a release like this to bring its stock prices back up after turning down an offer by EA to acquire them.

Their last major console release, GTA: San Andreas, is still one of the most successful video games of all time.

Hype of the Month Club April Edition: GTA IV

Hype of the Month Club April Edition: GTA IV

GTA IVIt’s unfortunate, because for the second time in a row, the game I’m most excited for won’t be in my hands until almost the last day of the month. The game I speak of is Grand Theft Auto IV. [Read more...]

Social Club to Launch for GTA

Social Club to Launch for GTA

Rockstar Social ClubI know the GTA stories are getting tiring, but its a long April ahead until this game is in my hands, but this a cool announcement from Rockstar. [Read more...]

New Grand Theft Auto Trailer Released

Rockstar released the fourth trailer for GTA IV, nothing too crazy, just gives you more visuals of the much anticipated sequel. They claim the jump from the last GTA to this one is much like the jump from the top scroller to GTA III.

I can’t wait. Check out the trailer below.